AccuRender nXt

advanced rendering for AutoCAD

I've been using Accurender 4 running in AutoCAD 2006.  Both are 32 bit programs which I have running in Windows 10 64 bit, using Longbow Converter.  It has actually been working pretty well, but suddenly I can't get it to save rendered images.  I tell it to save, but then the saved file does not show up in the directory which I have saved it to.

As I said, it had been working well, and I had been saving images without any problems, but now it just won't save them.  I don't know what changed.

Any suggestions would be appreciated.

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Maybe some administration rights in particular folders could cause that. Check the destination folder's read-write security properties in windows explorer. If needed, add yourself in the list of full read write rights users.

I don't know if this is a "clue" to the problem, but I tried rendering with radiosity turned off, and I was able to save the file.  It's just a jpg file, so I don't know why that should make any difference, although the rendering time is significantly less with radiosity turned off.  Maybe I should try reducing the number of radiosity steps (currently set at 500) and see if that helps.

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Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Not yet.  It's not quite like that-- where you can offload certain portions.  It's more like an all or nothing proposition."
Oct 12
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Thank you Roy. The more physical based effects nXt has, the more realistic pictures it will compute. All of those need a lot of computing power under (or on top of) our desks though. Are you doing any move to engage GPUs on rendering process in nXt?…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Most are using nVidia's stuff for denoising-- it's pretty impressive. They are reflective caustics which you get automatically in the new engine-- yes, I think they come from sunlight striking the chair bases.  They should be pretty…"
Oct 11
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Nice! Many path renderers are introducing denoising features with good results. I have a question on those images Roy: the bright elliptical spots on the wall between the two windows are reflection caustics from highly reflective surface on the…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I've been experimenting with nVidia's denoiser (requires one of their GPUs) in the new Image Editor.  Very promising-- here's regular and denoised.  Click on each image to see it full size:"
Oct 10
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I'm experimenting with nVidia's denoiser-- requires one of their GPUs.  Here's the original and denoised in the new Image Editor:"
Oct 10
Peter Milner replied to Peter Milner's discussion Frosted glass
"Thanks for looking into this Roy, I'll do a few tests of my own."
Oct 8
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Looks like the Thin switch isn't being used?  Ignore that part: I substituted Sandpaper bump (strength = 0.2) for roughness in the acrylic material.  These are using the hybrid engine:"
Oct 8

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