AccuRender nXt

advanced rendering for AutoCAD

Still Work in process, trying to simplify some procedures

which are the most significant (in order to eliminate or minimize post process in PS).

Ivy, trees, natural components (naturally looking rocks and boulders, grass, flowers).... These things are very "disk and memory hungry". Dwg which has these things becomes heavy and slow in response time. I found better to work them separately from the main model, using it just as background (xrefed into e.g. trees.dwg, which will contain only tree instances of all kinds - nXt trees, textured object trees, RPC etc.). Other drawing again for stones, for the rest of entourage and equipment. After completion of placing all things right these drawings are xrefed back to main model and rendered.

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Thats a lot of detailing! So you Xref the trees in order to decrease size of the file or render times?

 

I realized everytime I approach 100+ Mb, the dwg becomes tougher to manage.

No, speed or size don't decrease this way at all, unfortunately. The manipulation speed looks to be better. Size of textured trees (obj files) was known issue and increase file size quickly. Even simple stones made in Blender 3D with stone generator built-in plugin are quite heavy and need to be simplified significantly.

That's what I generally do when there's the need of many environment elements, such as RPC, nXt trees, etc. All the xrefs files are attached after having completed the modeling of the architectural stuff.
When am through modelling, I open a new drawing and bring in the architectural model (one floor at a time right up to the roof) as X-ref. then I begin to work on the material assignment. When done with that then the site(green area, vehicular and pedestrian access, fence etc) come in too as X-ref. The only non X-ref entity added are RPC's (as they do now work when X-ref) and nxt plans (which I have not checked will work or not if X-ref)
And also should autocad crash, this way I just re-assemble losing little and at times no work. Should Nxt, now that is a different story.

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Maciej posted photos
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N` Goraw replied to N` Goraw's discussion ACCURENDER NXT FOR WALKTHROUGHS
"thank you a lot for this"
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OYEBANJI EMMANUEL posted a photo

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This is a remake of one of Peter Milner's renders.I dont have the file. I photo-matched the scene in sketchup and rendered with nxt render in autocad.I replicated it.
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OYEBANJI EMMANUEL posted a photo

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An office render i did recently.Critics and comments are welcome.Its one of the frames of a walkthrough animation i did recently.I used sketchup to model, exported to autocad and rendered with nxt render.
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OYEBANJI EMMANUEL posted a discussion

nxt render Course/tutorial

Good day Sir,I want to know the number of people that would be interested in a nxt render course because i plan to create one.Please send me a prompt reply if you are interested.Just sayHi am in.Checkout a walkthrough i just created recently with nxt render for autocad after modelling in sketchup and then post-producing in photoshop.…See More
Nov 5, 2023
OYEBANJI EMMANUEL replied to N` Goraw's discussion ACCURENDER NXT FOR WALKTHROUGHS
"Good day Sir, Hope this message meets you well. I just completed a short walkthrough of an office. Its down here https://drive.google.com/file/d/1L4p5Iyiq5MiSK137UT1eH3POuiI5ZLDA/view?usp=drive_link"
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