AccuRender nXt

advanced rendering for AutoCAD

Well, this is the frist image i upload using nxt, but not the very first one i did.

I would like to go deeper in the renderer, but i'm to insecure about the work.

I used path trace ando change some settings. Hdri on the sky, cloudness and sun at 0.5.

And after 8 hrs and only 52 passes, this is the result.

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Ola Walace, veja este site, ele vai dar mais informação do que eu seria capaz, é bem interessante.

    http://www.alexhogrefe.com/

Quite a link.

muito bom! Já sei como passar o tempo agora!

valeu, Décio

nXtStudio only opens obj, rhinoceros and sketchup files. All my drawing is autocad files. Should I convert the file?

Open your drawing in AutoCAD and load nXt.  Type (nxtwrite) at the command line-- included the parentheses.  You'll be prompted to save an .nXtScene file which is nXtStudio's native format.  This can be loaded directly.

Thanks, again, Roy.

Well, i've tried the Roy's hint about caustic/hybrid on another work, and i realized that the caustic effect appears  only in the deepest part of the pool. It's the same material all over the pool's surface.

Which engine?

An impressive design I must say!

It's hybrid, Roy.

 

Thank you, Akinlolu.

Not sure what's up then.  The caustics using this engine have been very robust.  You can send the model, or a simplified version, if you like and I can take a look.  There's an upload link under Support for larger models or models you don't want to share publically.

I analyzed the model further, and you know what? Neither material nor objects are marked with caustics. Is the Hybrid just acting from the transparency? I'll send the file soon.

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Roy Hirshkowitz posted a discussion

AccuRender Studio

Starting a new thread...Latest version of AccuRender Studio is here.  Among other changes:ArStudio command automatically loads the model and begins interactive rendering in addition to bringing up the Control Panel palette.Decal interface has been redone to include multiple decals and cylindrical projections.Legacy data is being handled a little better.See More
Nov 19
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Thanks Roy. That did the trick. I just have to wrap my head round the logic behind it."
Nov 11
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's how you adjust the overall transparency--  Edit the Decal material in the Material Editor. Go to Opacity and change it to 0 using the slider (I may do this automatically at some point). Edit the Opacity Map (not the Color Map) by…"
Nov 10
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Strength is supposed to do that-- I'll verify.  I'm working on a few things right now-- should have a build for you by tomorrow or so.  Some legacy items are not persistent, including materials (you should only need to have the…"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Also, when I reduce the strength of the decal, instead of becoming transparent, it becomes grey. How would I set it to show some base material coming through?"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Adding the decal from fresh using ARDECAL worked, even with my version. Next question: how do I add more than one decal to an object?"
Nov 10
Brittany Watson posted a discussion

Velvet Material

Hi, I am wondering if anyone has suggestions to how to create a decent velvet material (its for curtains).See More
Nov 5
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Sorry-- I was out of town for a few days. You should be able to replace the decal using the ArDecal command and it will handle everything automatically-- just use the png provided. -OR-- If you want to use the material editor you'll need to…"
Oct 30

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