A mirror made of meshes has two triangles while the same size of mirror of solid consist of six triangles, which is what I believe would be the end result after translation. So more faces to render, longer rendering time, all things being equal.
Yes, but when you translate a mirror modeled with solid in meshes, You obtain always 12 triangles (if I understand what you mean).
I have tried to compare (render time) modeled tiles, with a big simple shape with displacement. And the winner is..... The modeled tiles!!! And far, far ,far!!!
You are right about getting 12 only the the six that are in view renders. Displacement adds alot of more faces to the meshes to work with. Using solids and converting to meshes and then render with displacement maps I believe the meshes should win at else if nothing but by translation process. Which I believe must complete before rendering can commerce.
In the days of AutoCad 2000 there was this command, 3dsout, and we bring it back in with 3dsin. The in is still but not the out unless I cannot find it so I use the lisp attached.
Good day everyone.Does anyone here know how to create light streaks in ACCURENDER studio or in nxt render ? Please share your knowledge with me. Light streaks for interior ceilings in the p.o.p works and under, a t.v console. See More
I created this replication of one of Peter Milner's renders, not with AI but with sketchup (with the matchnewphoto tool), autocad and nxtrender.Critics and comments are welcome.
Good day everyone.I have been working for sometime on a V.R panorama project. Its a personal project. I used sketchup to model and imported it into arstudio and rendered 6 panorama views at 3k pixel.Check it out here…See More
"Hi LUIS CONTI,
Welcome to the accurender forum.
I can be of assistance to you to help solve your problems with accurender nxt for autocad for a token. I can teach you interior, exterior and walkthrough animation as i have done all these in the…"