AccuRender nXt

advanced rendering for AutoCAD

Hi folks,

I cobbled up a guide (very ambitious term I could say) how I created 3D tile roof. Enjoy it :)

Regards

 

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A mirror made of meshes has two triangles while the same size of mirror of solid consist of six triangles, which is what I believe would be the end result after translation. So more faces to render, longer rendering time, all things being equal.

Yes, but when you translate a mirror modeled with solid in meshes, You obtain always 12 triangles (if I understand what you mean).

I have tried to compare (render time) modeled tiles, with a big simple shape with displacement. And the winner is..... The modeled tiles!!! And far, far ,far!!!

You are right about getting 12 only the the six that are in view renders. Displacement adds alot of more faces to the meshes to work with. Using solids and converting to meshes and then render with displacement maps I believe the meshes should win at else if nothing but by translation process. Which I believe must complete before rendering can commerce.
How do you convert to meshes? Explode or with the special tool?
In the days of AutoCad 2000 there was this command, 3dsout, and we bring it back in with 3dsin. The in is still but not the out unless I cannot find it so I use the lisp attached.
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  autocad 2010 Home tab  -> Mesh panel ->  Smooth Object
@ Jan Verzelen no wonder I could not file, still use Autocad Classic workspace.
Me too. The whole tab logic never could convinced me it's better than the classic workspace. (AutoCAD, MS-Office etc.)
@ George Iaonnidis, More so you need a really high resolution monitor, or screen size to have enough workspace to play with.

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