AccuRender nXt

advanced rendering for AutoCAD

sky+grass hdri
sun 1,2
cloudness 0,4
saturation 0,65
burn 0,1
brightness -0,1
standartd engine
decals double sided, sensivity 0,55 - color transparent.

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Comment by Chris Fox on November 16, 2013 at 11:01pm

The image has a very nice feel to it... although I agree about the car... It's been my experience that cars (like planting) should enhance the architecture but as George mentions it does become the focal point of the rendering. Nicely Done....

Comment by akinlolu olugboji on November 16, 2013 at 10:37am

Here are some of mine.

Comment by akinlolu olugboji on November 16, 2013 at 10:31am

You can create some with the ground cover in the Plant Generator or head on to Accustudio to download some.

Comment by Maciej on November 16, 2013 at 10:12am

thx, Akinlolu... 

BTW - I'm looking for nice grass material.  Any ideas where one can get it from?

Comment by akinlolu olugboji on November 16, 2013 at 9:08am

Awesomely cool!

Comment by Maciej on November 16, 2013 at 4:49am

George, you are right. 100%.  :-)

Comment by George Ioannidis on November 16, 2013 at 3:59am

Great job as always, Maciej. I like the previous version more though, as some things are confusing me on this one. My eye is constantly focusing on car more than on the building. Fortunately it's white, and it distracts possibly less than e.g. a red one. It's all about my personal taste though, so no problem with that. The other thing is the lighting of the scene. Background sky shows, that solar disc is high in front of the camera, but all shadows are coming from the right to left. It creates some kind of empiric optical confusion. Still, it's nice picture and once again: nice architecture.

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Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, the glass material translated as Refractive automatically."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- like I mentioned the caustics are accurate but could be annoying.  Things that might alter it include changing the sun angle so it's not striking the chair's metal surfaces so directly, changing the roughness of the chair…"
Dec 23, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's the latest render using metallic materials. The chrome now looks a lot better. I do feel though that the reflected light on the back wall is too bright."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Ah-- so that's a function of the material type.  The standard material won't give you a mirror anymore.  You need to change the material to metallic and you should get something more familiar.  Use the Type popdown on the…"
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pacing a mirror on the back wall (reflections = 1.0, noise = 0.0), you can see the difference more clearly (top image is nXt)."
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"You can see from these two images that there is definitely something wrong with reflective surfaces. It appears the light is being reflected, but not objects or textures. In the nXt version (top image), the carpet texture is being reflected in the…"
Dec 18, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's interesting-- overall the quality of this interior is very high for that short amount of processing, and may be acceptable for certain scenes.  In this one, however, there are some reflective caustics that are taking longer to…"
Dec 17, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"ARDECAL now works. Here's the image after 10 minutes of rendering. I do have a slight concern that reflective surfaces seem rather dull. This is particularly evident on the end frame of the desk and the base of the chair."
Dec 17, 2020

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