AccuRender nXt

advanced rendering for AutoCAD


Suburban double residential

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Comment by Sampdoria on March 29, 2011 at 12:52am
That's really impressive, built from Render Final - Working Dwgs - Reality. Generally by the time something is built here, it looks varied from the renders. :)
Comment by George Ioannidis on March 28, 2011 at 9:30pm
Thank you folks. My customer likes it too :)
Comment by qweqwi on March 28, 2011 at 12:02pm
Good job George...congratulations...
Comment by George Ioannidis on March 28, 2011 at 10:21am

I'm afraid it's not Sparta. :-) It is in Pikermi, a small town north-east from Athens :D

Comment by Sampdoria on March 27, 2011 at 11:28pm
George, very nice modelling and the texturing is beautiful. This is Spartaa, :)
Comment by George Hughes on February 5, 2011 at 3:25pm
i like the model it perfect



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Albert D Hart posted a discussion

Fractal Trees vs Images for trees

"I'm usually rendering fairly detailed AutoCAD architectural models on 3Dmodeled sites with lots of AccuRender trees and shrubs.  I was wonderingwhat AccuRender 4 (using Acad2004) and AccuRender nXt (using Acad2011)actually "sees" when you select a view to render.  Do they "see" and have to"consider" the 50 trees behind the building (adding a lot of calculatingtime to a rendering), or do these programs "hide" and never consider thestuff that's hidden in a view by other entities?"Everything in th…See More
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J. Raul Cardenas replied to J. Raul Cardenas's discussion Render Settings
"8.6 MPixels is a lot indeed, specially in rendering time. Thanks a lot for the explanation, makes sense now."
akinlolu olugboji replied to mike makki's discussion my entry animation for cg competition at
"Awesome work, just can't help wondering why so many sheep are let on their own without a Shepard, also on the Patio, with so much leave movement which I believe is due to wind, it is unaffected be the burning fire. "
Roy Hirshkowitz replied to J. Raul Cardenas's discussion Render Settings
"No-- nothing to do with darker or lighter.  It does define resolution by dots per unit-- for example 36" x 24" at 100 dpi will provide 3600 x 2400 rendered pixels (8.6 million).  It's exactly the same as specifying 3600 x…"
J. Raul Cardenas posted a discussion

Render Settings

Under Render Settings>Passes>Print one have the option to select the size of the paper to print the rendering by using the X and Y and units, the question is:The Density, by default is 100, in a printer it is related to how much toner the printer use to make the final print darker or lighter, Is this the same concept in nXtRender?I've been using 8.5x11 and I need 24x36 print and wondering if I need to increase the density. Thanks to anybody who can respond.See More
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