advanced rendering for AutoCAD
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Looks like these are instanced blocks with a floating layer-- I'm not sure if I can make the Layer 0 thing work correctly for these in nXt Studio. I would avoid using them this way.
What would be the way to go about it to work as I have moved the furniture from the Layer 0, and the result is still the same.
Explode the blocks and place each box on on the correct layer.
I have heard/seen in past threads the material preparation for standard and Path Tracer are different. The coffee table renders red in the pluggin, either in Engine 0 or 3 but white in Nxt Studio.
The tilled back wall of the tv shows up in Plugin version irrespective of Engine but not in Nxt Studio.