AccuRender nXt

advanced rendering for AutoCAD

Ich arbeite mit der neuesten Version Build 325 in AR5.

Warum haben meine Bilder so viele Pixelfehler und Flecken?? Ich rendere im Hybrid Modus und habe 50 Passes gemacht. Wieviel Passes muss ich machen, damit die Flecken verschwinden?

Was mache ich falsch????

Je mehr Passes ich machen muss, desto länger wird die Renderzeit, da ich immer sehr viele Einzelbilder machen muss um daraus ein Video (AVI) zu machen.

Alfons

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Have you given the standard engine a shot just to be sure nothing is wrong?

Wenn ich das im Standard Modus rendere, sehen die Bilder super aus. Nur die Renderzeit ist dann extrem lang.

I say cut down on environmental complexity. Use exterior present, remove background sky (and add post rendering)  for entourage like cars and plants use RPC or add later in Photoshop or like. Simplify materials too, where can. moving the centre of the model to autocads' origin  to increase render precision too. In short make your scene as simple as possible. 

What material is the building external wall? As that is where the major issue is

Hil Alfons, also check your units.   Use  exterior preset, remove HDRI if your using it.  Try first the basi building with lights in a small resolution, when you are ready you can star to add RPC or any other lind of entourage.  Very important to move your model close to the WCS origin.   (0,0,0)

You can try changing the glass surrounding all of the outdoor lights to have an IOR of exactly 1.0.  The Standard Engine is probably a better choice for animation.

Bei der Architektur handelt es sich um die Megaarchitektur Berlin - Germania. Dateigrösse ca. 238 MB. Dabei handelt es sich nur um einen kleinen Teil davon. Gesamtgrösse zur Zeit 685 MB.

Wenn ich das im Standard Modus rendere sehen die Bilder sehr gut aus, aber die Renderzeit pro Bild liegt im Stundenbereich. Daher meine Bitte Roy, ist es möglich die Rendergeschwindigkeit beim Standard Modus und auch beim Hybrid Modus kräftig zu erhöhen.

Wäre das programmtechnisch machbar????

Alfons

PS: Das mit Exterior wird jetzt als nächstes getestet.

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Might need to farm this out. Too many light sources is what is slowing the whole process down. The 3d slide show might be faster also group your lights in channels, and tone down the entourage (avoid the use of nxt trees)  

Was muss ich jetzt genau machen, damit die weissen Flecken (Pixelfehler) weg gehen??

Habe mir Build 326 herunter geladen.

Die Pixelfehler passieren auch mit 3D Modellen wo nur 20 - 30 Lampen drin sind.

Alfons

In my little experience, white spots comes with difficult lighting situation, remove HDRi if any, render in a daylight situation, then edit in Photoshop record it and apply to all other frames of the animation. 

Das heisst also:

Im Hybrid Modus darf man nie rendern, weil die Bilder Mist sind, egal ob 10 Leuchten oder 100 Leuchten.

Ich hoffe sehr, das sich der Standard Modus weiter verbessert und auch schneller wird, weil nur dieser Modus very good picture make.

The hybrid engine is very good, just that in your case it is producing alot of fire fires. 

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