AccuRender nXt

advanced rendering for AutoCAD

Tell me, please, why the materials are shown as gray squares in the box, "materials"

I put build 232, is indeed a problem with icons disappearing. But there are strange shadows around buildings on a light background.

Views: 343

Attachments:

Reply to This

Replies to This Discussion

Are they materials from a previous version of AR?
If so, just double click on them to edit and then save them.

Peter
what happens if you doubleclick them to edit?
Thanks, but I did this and nothing helped. After opening the file again, everything remains as it was
There was a bug with a previous version that did not allow all the materials to show up, what version/build are you currently running? Is the material an angular blend? Does the material have a bitmap or other image as its source?
Not shown materials that have bitmap, and without it. build nXt 231.In 217 all fine.
Update to build 232.
I put build 232, is indeed a problem with icons disappearing. But there are strange shadows around buildings on a light background.
Icon problem solved?

Post an image to help understand your problem better.
217.jpg and 232.jpg
217.jpg and 232.jpg Where are they?
217.jpg and 232.ipg top, at the beginning of the discussion. Thank you.
Thanks to everyone who tried to help in solving problems ... Unfortunately everything was decided a return to build 217

RSS

Search

Translate

Latest Activity

Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
yesterday
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service