AccuRender nXt

advanced rendering for AutoCAD

Wayne Williamson's Discussions (84)

Discussions Replied To (70) Replies Latest Activity

"shoot me th e email address"

Wayne Williamson replied May 15, 2018 to Roy I Screwed Up

6 May 15, 2018
Reply by Rich Hart

"That did get me updated to the most current version I can use, Thank you. Unfortunat…"

Wayne Williamson replied May 14, 2018 to Roy I Screwed Up

6 May 15, 2018
Reply by Rich Hart

"Thank you very much! That was the command that I needed."

Wayne Williamson replied Jul 8, 2013 to Units Problem

3 Jul 8, 2013
Reply by akinlolu olugboji

"Excellent idea Peter. I also think a section on documentation would be very helpful."

Wayne Williamson replied Jan 4, 2013 to Forum organisation

15 Jan 27, 2013
Reply by George Ioannidis

"I think the quickest way to get what you want is to use channels. Put the sun on cha…"

Wayne Williamson replied Dec 10, 2012 to Working out lighting settings

7 Dec 12, 2012
Reply by Ian Foster Griffith

"Roy can you offer a few simple guide lines on when to use each engine, i.e. when eng…"

Wayne Williamson replied Sep 26, 2012 to New Build (315)

38 Oct 8, 2012
Reply by Roy Hirshkowitz

"If they are taught like those you could use 2 solids and use the intersection functi…"

Wayne Williamson replied Aug 10, 2012 to Tensile Fabric Canopy

9 Aug 16, 2012
Reply by John Ferris

"Here's my few suggestions for what they are worth. 1. Increase ambient light & s…"

Wayne Williamson replied Jul 17, 2012 to Lighting and interior

26 Jul 20, 2012
Reply by Roy Hirshkowitz

"Extremely nice work Peter!"

Wayne Williamson replied Jul 9, 2012 to New Brochure

10 Jul 12, 2012
Reply by Sean Casey

"Thank you very much Roy"

Wayne Williamson replied Jul 3, 2012 to Crashes during Panarama rendering

7 Jul 3, 2012
Reply by akinlolu olugboji

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Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
23 hours ago
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

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