AccuRender nXt

advanced rendering for AutoCAD

A couple of minor bug fixes.  See What's New.

Views: 375

Reply to This

Replies to This Discussion

Thanks Roy. I'll give it a test here.

Hi Roy, I just want to know if this version is faster than the previous one   in path tracer.  The main thing is that  I clean the dust from my machine beacause I have a termal event, at the same time I downloaded and instaled the new version and renders are going faster.  Just to know If have to do with dust or with ar. or both of them?

It is generally good to keep machine clean without dust Alejandro. Especially on the CPU and VGA cooler heat sinks and fans and of course if there is any cooling system on mo-bo. Lower temperatures = longer components life and less noise as fans are spinning slower.

I doubt if I did anything to make it faster-- I also doubt if cleaning your machine made a difference.  Not sure what's up.  Let me know if there's any significant difference in the output.

Everything seems to render ok, but II get an ACAD crash when I try to save my rendering.

32 bit or 64 bit?

64 bit in XP64 with ACAD2010.  Autosave at pass# and save current render before proceeding are both working ok; it's just the manual save button in the render window.

Also wondering how long it'll be before somebody has to come up with a new icon image for a save button because an entire generation of users has never seen a diskette...

RSS

Search

Translate

Latest Activity

OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service