AccuRender nXt

advanced rendering for AutoCAD

Still Work in process, trying to simplify some procedures

which are the most significant (in order to eliminate or minimize post process in PS).

Ivy, trees, natural components (naturally looking rocks and boulders, grass, flowers).... These things are very "disk and memory hungry". Dwg which has these things becomes heavy and slow in response time. I found better to work them separately from the main model, using it just as background (xrefed into e.g. trees.dwg, which will contain only tree instances of all kinds - nXt trees, textured object trees, RPC etc.). Other drawing again for stones, for the rest of entourage and equipment. After completion of placing all things right these drawings are xrefed back to main model and rendered.

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Thats a lot of detailing! So you Xref the trees in order to decrease size of the file or render times?

 

I realized everytime I approach 100+ Mb, the dwg becomes tougher to manage.

No, speed or size don't decrease this way at all, unfortunately. The manipulation speed looks to be better. Size of textured trees (obj files) was known issue and increase file size quickly. Even simple stones made in Blender 3D with stone generator built-in plugin are quite heavy and need to be simplified significantly.

That's what I generally do when there's the need of many environment elements, such as RPC, nXt trees, etc. All the xrefs files are attached after having completed the modeling of the architectural stuff.
When am through modelling, I open a new drawing and bring in the architectural model (one floor at a time right up to the roof) as X-ref. then I begin to work on the material assignment. When done with that then the site(green area, vehicular and pedestrian access, fence etc) come in too as X-ref. The only non X-ref entity added are RPC's (as they do now work when X-ref) and nxt plans (which I have not checked will work or not if X-ref)
And also should autocad crash, this way I just re-assemble losing little and at times no work. Should Nxt, now that is a different story.

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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

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3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28

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