advanced rendering for AutoCAD
which are the most significant (in order to eliminate or minimize post process in PS).
Ivy, trees, natural components (naturally looking rocks and boulders, grass, flowers).... These things are very "disk and memory hungry". Dwg which has these things becomes heavy and slow in response time. I found better to work them separately from the main model, using it just as background (xrefed into e.g. trees.dwg, which will contain only tree instances of all kinds - nXt trees, textured object trees, RPC etc.). Other drawing again for stones, for the rest of entourage and equipment. After completion of placing all things right these drawings are xrefed back to main model and rendered.
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Thats a lot of detailing! So you Xref the trees in order to decrease size of the file or render times?
I realized everytime I approach 100+ Mb, the dwg becomes tougher to manage.
No, speed or size don't decrease this way at all, unfortunately. The manipulation speed looks to be better. Size of textured trees (obj files) was known issue and increase file size quickly. Even simple stones made in Blender 3D with stone generator built-in plugin are quite heavy and need to be simplified significantly.