advanced rendering for AutoCAD
We're up to Build 0082. This new major release of the AccuRender and nXt product line now includes a plugin that works entirely within AutoCAD just like previous versions. It's got a ton of new features and is available for free for a while. Take a look and let me know what you think.
See the Download->AccuRender Studio menu items for more details.
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Happy New Year ,Roy.
Is nXtRender required to be installed on the system to run Accurender Studio?
Sounds dumb, I guess, but I want to separate the system running the nXtRender program from a system running Studio.
Rich Rosemann
Not required no-- but you won't get any legacy data if nxtrender is not running-- just AutoCAD data. It will work fine, though.
There really isn't much contact between the two-- so you won't mess up anything by running them both. I would recommend making copies of any production work you're doing since this is an early project, but the risks are quite small with the way I'm handling the new stuff (no custom objects, etc.) I did include an ArRemoveData command to strip any AccuRender Studio data out of the drawing as a bit of paranoid safety measure.
Good morning Roy.
The reason I asked the question is that after installing the program and loading the correct netload for acad 13 and entering the command arStudio, a error window pops up noting that
"Perspective View is required".
Thinking (tightly) inside the box, I set the view as perspective and run the command again. No change of course, just grabbing at straws.
So, what am I missing?
Rich Rosemann
I get the same and have to change the AutoCAD view from parallel to perspective. Then it works.
Thanks for changing your view to perspective, Peter.
Now ArStudio runs on my system to.
Some times it needs a little external help.
Rich Rosemann
It needs a perspective view the first time it's run. It will remember its last view after that. Use the perspective command.
Can I get a copy of this one?
I've just sent it to you via WeTransfer.
Got it-- thanks.
iggest problem is units aren't set-- for some reason. Changed ddunits to millimeters (this will also affect performance in big ways.)
I changed the glass to refractive and checked thin-- that doesn't have much affect. And I manually added the rug material texture. The back wall doesn't seem to have a texture on it. Investigating more now.
This is after 3 minutes or so:
From what I can tell-- the rug texture is not assigned in nXt-- nor is the back concrete wall (I can't even find this material.)