AccuRender nXt

advanced rendering for AutoCAD

if anyone interested in how to add water puddle to nxt rendered image ,I am happy to provide the link to it

Views: 1269

Reply to This

Replies to This Discussion

Am interested.

Provide, Mike, provide. Thanks

 

 

http://www.youtube.com/watch?v=ySZdBR-6bgU

you need photoshop,great patience,and steady hand...:)

it took me 15min....for best result....google water puddles images and try to do the same shape....

 

Well Mike, it's nice technique and fast. But, to be 100% honest, it was not exactly what I'd expected. I thought you did puddles in 3D (regions, solids or whatever), giving them high reflectivity or even water material for correct reflection on it. In the suggested tutorial video there was a part, where author did several "faked" reflections (telephone booth, commercial signs etc.) I'll try to do some tests if real puddles will give similar results.

not even 3d max vray could do that...:D  but very effective.......you are just adding the finishes touches to your image...:)....try it with a cloudy misty day....you can down load wet pavements textures from cgtextures.com....:)

AND HERE ANOTHER ONE...:)

Or just use a material.

I think this was a mix of "Renee's Asphalt" and Granite Procedural.

Attachments:

Now this I love.

nice alternative...but it doesn't give a  great control where the puddles are on the road....normally puddles are by the street kerb because of the dip in the road to collect rain water ,very rarely in the middle of the road. 

That is its drawbacks. Just another option.

Could also combine both methods and use a larger hand painted mask to fine tune it.

AND HERE IS ANOTHER ONE FOR FLOODED BRITAIN...:)

Now that looks more familiar, except it's not deep enough.

RSS

Search

Translate

Latest Activity

George Ioannidis posted discussions
yesterday
George Ioannidis commented on Peter Milner's photo
Thumbnail

sven-home ambus exec lifestyle 01

"Very professionally looking render! Looks very photo-realistic."
yesterday
James Bloomer posted photos
Aug 3
Peter Milner posted photos
Jul 30
James Bloomer posted photos
Jul 24
Peter Milner commented on Peter Milner's photo
Thumbnail

home office 05

"Yes. We used to hide a little soft toy bear called Fret in our sets back in the day when we used photography. We then created a 3D version of Fret and included him in many of our renders. If you have a look at the images in my Ambus 2014 album, you…"
Jul 24
Kevin Lockwood commented on Peter Milner's photo
Thumbnail

home office 05

"Do you ever hide stuff in your scenes? I used to have my dog Joey in EVERY render. Sometimes an icon on a monitor or in a window reflection, or book cover."
Jul 23
Rich Hart replied to Paul Jackson's discussion Bricscad
"No, we still haven't written an interface for Bricscad 20."
Jul 23

© 2020   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service