advanced rendering for AutoCAD
Hi, Roy ... and everybody.
could you implement a fonction or a way, to make brushed metal in the material editor.
I think that everybody need, or will need it. I tried to make it with procedural bump (big scale on one direction, and very little on the others to simulate the scratches), or with brushed bump map that you can find everywhere or doing it myself... nothing works very well. Is there, for you, any easy solution, like anisotropic or... something else? Does somebody knows a way to do it?
Thanks...
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