AccuRender nXt

advanced rendering for AutoCAD

Combining daylighting and artificial lighting for an exterior rendering

ciao, spero mi possiate aiutare..ho difficolta' a capire come combinare luci artificiali con quella naturale in un rendering di un ESTERNO, luci sui marciapiedi, lampioncini da giardino, luci segnapasso ecc. In sostanza le luci artificiali che accendo non creano l'effetto luminoso nel renderizzare un esterno.Mi potete dare qualche indicazione su come si procede in questi casi? grazie 1000

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Have you looked into using Lightng Channels?

See:

http://www.nxtrender.com/wk/NXtRender_Lighting_Channels.htm

Then you could turn down the sun and sky, and increase the level of your lamps.

thank you so much!!

Post an example image of what you're getting.  It will be easier to evaluate.

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mike makki replied to mike makki's discussion inspirational images by mike makki
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mike makki replied to mike makki's discussion inspirational images by mike makki
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mike makki replied to mike makki's discussion inspirational images by mike makki
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S. Jaisimha replied to S. Jaisimha's discussion Material with stretch map (not tile)
"Hmm, I guess we'll have to use decals. Just that the decal needs to be applied to each object, instead of selecting them all and applying as a material, which will be much much faster when I have more than 30-40 objects to which the material…"
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Roy Hirshkowitz replied to S. Jaisimha's discussion Material with stretch map (not tile)
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S. Jaisimha posted a discussion

Material with stretch map (not tile)

Is there any way to create a material where the image map stretches across the object, instead of tiling?For example, the attached image "Jaali.jpg" is the material map I want to stretch across any object I apply it to. But it always seems to tile it across the object, as shown in the "Sample output.jpg".I can't use the object decal option, since the object that the material is applied to is not always the same (i.e., it can be applied to multiple objects and the size of these objects are not…See More
Nov 28

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