advanced rendering for AutoCAD
i recently discovered (yep, i'm no expert) the use of displacement maps, but i simply don't understand the theory behind every slider in the settings. I understand that you need a displacement map next to the texture map. I used the bump map from arroway textures as displacement map to achieve this goal. Still don't know if that's ok. But the sliders giving me a headache and i can't find anything in the online documentation.Can someone explain this or give me a link?
first render: flat
second render: added bump for more realism
thirth render: first (failed) attempt to use displacement. Especially with visible edges i think this could improve some renderings a lot
Jan
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hallo
I'm new entry in nxt program
Please, can I ask you how is possible to create this relief of the brick? and how is the command to create a disturb of the textures without specular copy?
thank you
enrico
Hi Enrico,
The grass displacement link above to AccuStudio is out of date, but you can use the wood floor tutorial. Click on the link below for some good pointers about displacement maps. Also if you check out the two new nXt brick materials, I believe they use displacement maps.
http://www.accustudio.com/workshop/tutorials/53-nxt-wood-flooring-t...
http://accustudio.com/exchange/materials/nxt/category/42-masonry
Accustudio new interface looks really nice!
Thanks George! It was a couple months worth of work, but I think it will pay off in the long run.
thank you Daniel, I will try it!
ciao