AccuRender nXt

advanced rendering for AutoCAD

I have a finning situation. On the left of the smaller window. Notice the light ray on the wall and it abrupt stop, while on the right it is not like that but as I believe it should be.

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No, That is the reflection of the two windows. Light coming from the small window is the other one pointing down
Everything is Ok here... Look promising. It will be nice in several more passes. The light coming from the right window is on the bath. Just one thing, you have to choose between gold and silver... ;o)))
I am going with the silver. It is the client that wanted the combination.

Trying out interior lighting with path tracer. 60 passes and still going. Any one have an idea, how many passes it will take to resolve this one?

The shadow over the towels doesn't look right.
Why at it I forgot to change the IOR of the glass shelves from 1. But corrected in other views.
Ah-- I get it now-- I missed the shelving.
Hi Akin, nice floor material. Can you share this one? .  Strange the shadow over the towel.
I was confused too, but then I realised that there is glass shelf not visible as it has the thickness of the tile joints :-)
Glass is 12mm while joint is 5mm.
:) Great looking rendering Akinlolu!
Thanks, at 189 passes and heading for 200. I pray it resolves enough by then.

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Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, the glass material translated as Refractive automatically."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- like I mentioned the caustics are accurate but could be annoying.  Things that might alter it include changing the sun angle so it's not striking the chair's metal surfaces so directly, changing the roughness of the chair…"
Dec 23, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's the latest render using metallic materials. The chrome now looks a lot better. I do feel though that the reflected light on the back wall is too bright."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Ah-- so that's a function of the material type.  The standard material won't give you a mirror anymore.  You need to change the material to metallic and you should get something more familiar.  Use the Type popdown on the…"
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pacing a mirror on the back wall (reflections = 1.0, noise = 0.0), you can see the difference more clearly (top image is nXt)."
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"You can see from these two images that there is definitely something wrong with reflective surfaces. It appears the light is being reflected, but not objects or textures. In the nXt version (top image), the carpet texture is being reflected in the…"
Dec 18, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's interesting-- overall the quality of this interior is very high for that short amount of processing, and may be acceptable for certain scenes.  In this one, however, there are some reflective caustics that are taking longer to…"
Dec 17, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"ARDECAL now works. Here's the image after 10 minutes of rendering. I do have a slight concern that reflective surfaces seem rather dull. This is particularly evident on the end frame of the desk and the base of the chair."
Dec 17, 2020

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