AccuRender nXt

advanced rendering for AutoCAD

The Image Editor has been updated so the Glare and Depth filters (special fx) no longer cause pixellation.  See What's New for a full list.  Remember to download the "Experimental Work in Progress" version to get the latest.

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Fantastic!
Thanks for that Roy. This'll save a load of time in Photoshop.
very good effect, thank you very much!
Thanks! From now, I'll use it.
Hi, I'm very happy to see progress in here. But I am not sure, if DoF is working correctly. It seems it overlays render with blurred one in dependence on the distance, so you can still see the sharp edges. So final effect appears more like fog than DoF to me. Only when I use DoF strenghth 1, sharp edges disappear completely (but blur effecet is very high then). See attached image - upper is exmaple from nXt Image Editor (242), lower image is example from Vray tutorial for camera settings where is DoF IMHO handled better...
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DOF is always handled better in the renderer. There we can do a more precise job modeling a finite lense. As a post-process we're much more limited. The effect is called Depth Blur and is not the same. It is, however, much faster and more interactive. A little additional post-processing will go a long way.

Thanks for explanation. I was asking mainly because I cannot get any result from DoF in redner. I was playing with focal distance (from 2 to 40000), strength (from 0.1 to 10)...see attachment. What am I doing wrong

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I think maximim strength is 1.0.

Try a value like 0.3 instead.

Ahh--  looks like there's something wrong with the path tracer version of this. I'll get this fixed.  In the meantime-- you should be able to at least test it out by using the other engine.  Once I get it fixed the results should be similar (a little better, actually)  Values > 1 are permitted.  1.0 should provide quite a bit for testing.

Here's an example using Engine 0 -- Strength = 1.f.

 

Setting the focal point is totally hit and miss when using DOF during rendering.

The pick button doen't work for the AutoCAD window rendering and there isn't a pick button in the Walkabout panel.

The only way is to measure the distance between the camera and the target. This isn't accurate either as AutoCAD doesn't allow object snap onto the camera icon.

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Maciej posted photos
Apr 16
N` Goraw replied to N` Goraw's discussion ACCURENDER NXT FOR WALKTHROUGHS
"thank you a lot for this"
Apr 12
Tom Jarvi posted photos
Mar 12
OYEBANJI EMMANUEL posted a photo

Render 1 copy (1)

This is a remake of one of Peter Milner's scenes. I dont have the file. I photo-matched it in sketchup and rendered in nxt render for autocad.I just retouched it and increased the resolution.
Dec 20, 2023
OYEBANJI EMMANUEL posted a photo

Render 1

This is a remake of one of Peter Milner's renders.I dont have the file. I photo-matched the scene in sketchup and rendered with nxt render in autocad.I replicated it.
Dec 18, 2023
OYEBANJI EMMANUEL posted a photo

00001 copy

An office render i did recently.Critics and comments are welcome.Its one of the frames of a walkthrough animation i did recently.I used sketchup to model, exported to autocad and rendered with nxt render.
Nov 22, 2023
OYEBANJI EMMANUEL posted a discussion

nxt render Course/tutorial

Good day Sir,I want to know the number of people that would be interested in a nxt render course because i plan to create one.Please send me a prompt reply if you are interested.Just sayHi am in.Checkout a walkthrough i just created recently with nxt render for autocad after modelling in sketchup and then post-producing in photoshop.…See More
Nov 5, 2023
OYEBANJI EMMANUEL replied to N` Goraw's discussion ACCURENDER NXT FOR WALKTHROUGHS
"Good day Sir, Hope this message meets you well. I just completed a short walkthrough of an office. Its down here https://drive.google.com/file/d/1L4p5Iyiq5MiSK137UT1eH3POuiI5ZLDA/view?usp=drive_link"
Nov 5, 2023

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