AccuRender nXt

advanced rendering for AutoCAD

I have a #D car drawnd with Polyface Meshes.  Some of the meshes render correcly to the the material that is assigned but other messhes ignore the material assignment.  Does anyone have any ideas as to what might be causing this?

 

Thanks, Todd

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Probably some mapped bitmaps are missing, or model has ruined UV mapping or reversed normals. Maybe you could post one model to see what happens.

Here is one that i have been playing with.  The model was created by someone else i have been using it to try and learn about Poylface meshes as I am new to them.  As you can see the body and the glass are not showing the material when rendered.  Thanks for taking a look at this.

George Ioannidis said:

Probably some mapped bitmaps are missing, or model has ruined UV mapping or reversed normals. Maybe you could post one model to see what happens.

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Select all of the objects and use the Remove Material from Object button on the Material tab.

The procedure and the reasons for it are described in more detail here.  This is what I get.

Roy, That worked perfectly, thanks a bunch for the help!!

Roy Hirshkowitz said:

Select all of the objects and use the Remove Material from Object button on the Material tab.

The procedure and the reasons for it are described in more detail here.  This is what I get.

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