advanced rendering for AutoCAD
Generally, I read that to solve a rendering problem, render longer to achive an acceptable result.
My question is, can an image be over rendered waiting for individual materials to complete?
Is there a point of "Rendering Over-saturation" for individual materials (my description)?
Does a material reach a point of maxium rendering and simply stop contributing to the image?
Is this point determined by the image resolution, or the material sizes (in pixals?)?
Playing with fog. Sooo cool.
Rich Rosemann
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You can't really hurt anything by letting it continue. You can certainly get to the point where you stop being able to tell the difference between your current "estimate", the next "estimate", and even a completely converged "solution." Convergence depends on many factors, although, for most scenes, its more dependent on lighting conditions and material properties than on texture or image resolution.
Thanks for the reply, Roy.
Rich Rosemann
My question (more rhetorically meant Roy) on that:
Would it have any point if nXt could determine areas of particular rendering, which are more difficult to solve and need a lot of passes to be cleared from noise so it could stay focused mostly on them rather than calculate over and over all image pixels, as changes on "difficult" areas barely affect the "easy" ones - I thing the opposite is happening - they stay almost unchanged from the beginning of the rendering process anyway? Could something like this speed up the rendering somehow?
This applies mostly to exterior renderings from my experience.
Seems to me the rendering will eventually resolve to your liking.
The bump on the tile backsplash with the higher reflection and the interior daylight scenerio is just very difficult to resolve.
IMHO