AccuRender nXt

advanced rendering for AutoCAD

I've been playing with the plant editor: it is a really powerfull tool to create professional and light (in terms of Mb) plants for our models, but I think it needs some more improvements to compete with others in the market. There's no reference to scale (human scale or whatever), no idea if you're creating a 60 m tall tree or 60 cm tall shrub. As far as I could see, there's no way of creating branches towards the centre of the plant when you have more than 1 trunk. It might really compete with acclaimed other stuff if it could also export into other formats (3ds, obj, skp...).

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Can you add the option of imperial units (feet and inches) for plant editor

About plant generator. Would it be possible to use non flat faces, for the leaves? Curved faces would be more realistic. A little modification, but a great improvement!


+1 on that.

Another great improvement could be the use of more than just one leave types on single plant. Two or three types differentiated according to the age of leaves could add great degree of realism.

I agree with you all. And besides the leaves with other shapes, the same could be applied to flowers. Different kind of shapes and amounts, as it was in AR4, which give options like "planar", "cup", "sphere" or "cone ".




Latest Activity

norton torres posted a discussion


15 hours ago
Rich Hart posted a discussion

Grass Options for nXtRender

A user asked about the different ways to add grass to a model. Below are sample renderings showing 3 different approaches, along with links to download the groundcover and material files used.1. Textured Material - Use a material with a grass texture image.This model was rendered by simply using the textured nXt material call Grass-Rye_Dark.ArMaterial.This material is included with the standard nXt Material Libraries that can be downloaded here:…See More
Jun 22
Brittany Watson replied to Brittany Watson's discussion Groundcover Issues
"Hi Ben, You were absolutely right! I took over a computer that was previously used for rendering by someone else. The Accurender Plant Editor was on the desktop and used as the primary plant editor, so I assumed it was the only one. Thank you so…"
May 18
Ben Mixson replied to Brittany Watson's discussion Groundcover Issues
"Hi Brittany, I have two different plant editors. The Accurender plant editor that installed with Accurender Studio and the NXT plant editor that installed with NXT for Autocad. Only the NXT for Autocad version lets you open, modify, and save…"
May 14
Brittany Watson posted a discussion

Groundcover Issues

Hello,I am hoping to get some clarity on how to modify and add groundcover. I have searched everywhere on the forum and online to find how to save a plant as .ArGroundcover, but I cannot find anything. I am using AccuRender Plant Editor and once I finish editing the plant that I want to use as a groundcover, I click "save plant as", but all it allows me to save as is .ArTree. I have a deadline to get this render finished, but I cannot for the life of me figure this out. See More
May 14
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Thanks, I'll check on the first two.  The third is normal behavior-- data conversion stops when the arstudio data is detected.  There is a command to remove the arstudio data which would allow you to start from scratch-- probably not…"
Apr 19
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Two things don't seem to translate from nXt: Procedural bump and orientation of texture in a material.   Also, if a decal is changed using nXt, Studio continues to display the original decal. Editing the decal in the Studio material pallet…"
Apr 19
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"That sorted it - using the Studio camera and then selecting "Get AutoCAD view"."
Apr 19

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