AccuRender nXt

advanced rendering for AutoCAD

Working on a close relative of sub-surface scattering.  Looks like someone burnt dinner, but it's kind of interesting.

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Perfect! 254 pliiiiiiiiiiz!!!
If this was allowed to run an extended period of time would the sunlight beams through the window resolve better to predominate better or would the fog/smoke effect be adherent with using this engine?
Sun streaks?
Very low density interior fog.
Can you adjust the size of the particles as well as the density?
I agree

They aren't discrete particles-- (or a true density for that matter. )  What appears to be particlulate is actually just remaining noise in the path tracer.  This one ran for a half hour-- it will get smoother (slowly).

 

What you're actually specifying with the algorithm I'm playing with is a probability per unit distance that a ray entering the medium will scatter, absorb, or pass through (neither scatter nor absorb.)

Backlit scene.  Coming along.
Same scene-- thicker fog.
Colored fog:
if it was possible to adjust the properties of the fog in the nXtImage editor, that would be marvellous - is it possible, Roy?
Nope.

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AccurenderNXT for AutoCAD - urgent help please

Hi everyone,I'm from Sydney Australia I worked for a company that use to operate Accurender NXT for AutoCAD. Unfortunately, the fella that use to know how to use it has retired.I only have just started to use the program now, but am struggling to understand how to best use it. I cannot get help from my fellow retire college as he has moved overseas and as he put it " wants to switch off " . Are there any users here from sydney australia, that could help me out with team viewer or zoom tutorial,…See More
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