advanced rendering for AutoCAD
Ar 3.1 had a convenient material setting for glass that was an option for "no object reflections". This was very useful for views in which you wanted to preserve the transparency of the glass but eliminate the reflections that were distracting in the view.
I don't see the same option in nXt. Is there a way I can mimic this with an nXt material setting and get rid of some annoying reflections in the glass but preserve its transparency? I have tried the shader options in the glass material, but they don't have much effect on getting rid of this one objectionable reflection.
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