advanced rendering for AutoCAD
on the attached image, there are two panes of the editor, that seem to control the same thing:
Tags:
All of these settings do different things. Keep in mind that you rarely need to change any of these, and you certainly don't for water. Here's something I just sent to Margaret at McNeel who is currently documenting the Flamingo product:
Sorry, although this seems to be thorough explanation (and thanks for that!) I am still not getting it: from what I understood from your post, fresnel control on the first pane (controlling opaque materials) should get grayed out once I use any transparency on the other pane and vice versa... or do these fresnel controls somehow cooperate on materials, that are not 100% transparent?
Yes-- if the material is not 100% transparent then the fresnel on the first pane will control that portion which is not transparent.
Do keep in mind that for transparent materials, unless you're dealing with an unusual material like laminated glass (a composite of glass and a plastic coating or layer) -- I would always set the Transparency to 100% and use the color to control the absorption. That will give you the most physically based material.
maybe it is just the friday-evening-tiredness-thingy, but... I always felt nXt is a way for us, simpletons, to produce decent renderings:-) ... now I am losing my confidence:-)
So, are you saying:
Hard bit to understand for me is (2) - what does it mean "portion"? should I try to set fresnel sliders the same or should they differ for these portions? Where from to start exploring?
Also: "use the color to control the absorption" - does it mean that the approach of George (the "water" thread) where he uses quite dark color of water to my liking is correct? Are you saying that for almost 100% transparent materials such as water I should darken the color to make them less transparent rather than to set transparency to 0.98?