advanced rendering for AutoCAD
Had some slack time to "play" with stuff. I throw this image together to see what Ivy Generator would do. Very confussing controls for me. change, try, change, try etc. But thats just me. The ivy looks alright, but heavy. The AR4 cactus plants would not texture and the NXT trees look decent. More playing required.
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There is a tutorial usually packages with the ivy generator. Check it out if you have not already done so.
Had it, lost it, need to re-download it. I Used Georges's tutorial to muddle thru.
Thanks
akinlolu olugboji said:
There is a tutorial usually packages with the ivy generator. Check it out if you have not already done so.
http://graphics.uni-konstanz.de/~luft/ivy_generator/
Rich Rosemann said:
Had it, lost it, need to re-download it. I Used Georges's tutorial to muddle thru.
Thanks
akinlolu olugboji said:There is a tutorial usually packages with the ivy generator. Check it out if you have not already done so.
Oh, Rich, I'm sorry I brought you into that. I found ivies and other vegetation models too heavy, too (to insert, edit and generally handle).
Hi George
I think Ivy Generator has "potential", but the command controls are somewhat vague as to their functions.
Your tutotial was fine to get in and save out. The in-between is a guess and by-golly for me. Still, it is a neat program to mess with. The orientation mechanics baffeled me completely. I seldom have a use for extensive vegetation, so I wont be baffeled very often.
George Ioannidis said:
Oh, Rich, I'm sorry I brought you into that. I found ivies and other vegetation models too heavy, too (to insert, edit and generally handle).
Hi Rich
Interested in how you did your grass, it looks more than a image, it looks to have depth. Same with the mulch.
It also looks like it flows over the kerb. Is it done with the material editor? Would love to know.
I think Rich did it using displacement mapping (for grass and mulch). Unless he didn't :)
Unless I did, and I did. I used displacement for the grass, the mulch and the brick walls. I went displacement crazy, just to see the results. Also to see how long the render would be. It was long.
But... the results can be inpressive if the controls are tweeked correctly.
Have join the crazy displacement people. Used this tut..
http://www.accustudio.com/index.php?option=com_content&view=art...
Thanks Rich love my new grass.
Do you think that material displacement method can be used to do corrugated roof sheeting, or that pushing it to far. Also adding to the render time?
Hi Ian
I tried using displacement on a few different corrugated textures over the last year without much success. I don't think I have strong enough (contrasting) images to work well. I've only tried on cylinders, not flat walls. Still, give it a test shot. Just another learning curve.