AccuRender nXt

advanced rendering for AutoCAD

Ambus 120 degree workstations from Sven Christiansen

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Comment by Sergio Astorga on July 10, 2011 at 7:55pm

You do great work!

 

Comment by akinlolu olugboji on June 22, 2011 at 10:47am
This is day lighting with path tracer? How many passes?
Comment by Peter Milner on June 22, 2011 at 1:25am

The view outside the window is an image dropped in in Photoshop using an alpha channel.

Farid, you need to go for the greatest number and fastest processors you can afford. Ideally something like a Core i7 which is 4 processors multi-threaded which effectively gives you 8 processors. You'll also need to run 64 bit with at least 8Gb RAM.

Comment by f on June 21, 2011 at 3:04pm
My  question:  the  models   outside  of  windows  being   true?   How   can   I    do   rendering   them?
Comment by Farid M. Noriega on June 21, 2011 at 3:02pm

Peter. I want to buy a new laptop, what processor and system do you consider optimum.

Regards.

Comment by f on June 21, 2011 at 3:01pm
Realisticly!  Greatly!
Comment by Chas / Aug Posekany on June 21, 2011 at 1:30pm

Peter has a knack for lighting and finishes that is the envy of all.

Very good work as usual.

Comment by Marc Chaumier on June 21, 2011 at 1:19pm
The greater quality I've never seen with nXt! Thanks to show us where we have to go...
Comment by Peter Milner on June 21, 2011 at 1:38am
This is the first of a series of renderings I need to do. I've modelled the interior with lots of different elements for different views and layouts (one interior, many renderings).
Comment by George Ioannidis on June 20, 2011 at 11:45am
I'm sure he did Rich :-) I think Peter has reached NXT top quality limits.

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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
15 hours ago
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025

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