AccuRender nXt

advanced rendering for AutoCAD

Roy,

would it be possible to save a TXT (or CSV) file, that would contain all settings of certain rendering? Not only lighting settings, but also all material definitions?

The point is: I spent quite long time tuning my materials to achieve something. Between test renderings, I do plenty of changes. Then I am trying to figure out, what is going on, what change caused which effect - it is very difficult to keep track of all changes, so I resort to guesswork.

I believe this is an issue, that everyone faces...

If you added .TXT extension to the list, it would allow to save settings on demand for future reference...having this feature, we would all learn to create better renderings much faster.

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just to specify the wish a little more: I am basically asking if it would be possible to record more information into View-Info... dialog box in nXt image editor. Currently, it records whether I am using sun - I would like to record its position and intensity ... etc., etc. - save to txt option in this box would be useful too.
Understood.  At the moment, I believe you can extract lighting settings from an .nXtImage file and examine those by loading them into a blank drawing.  I'm traveling so I don't have access to the exact procedure-- as I recall it was straightforward.
Good tip, I did not notice this... it does work exactly as you did describe. If it was possible to save material settings the same way, even better

"I believe you can extract lighting settings from an .nXtImage file and examine those by loading them into a blank drawing"

 

This works fine... would it be also possible to incorporate all settings of all materials into .nXtImage file? Such a feature would allow to go back and to examine, what setting did what...

I am with Ros on this one, text file with grouped informations and generally all rendering settings can have many different uses.

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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
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Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
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OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
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OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
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Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
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Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
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