AccuRender nXt

advanced rendering for AutoCAD

Render settings to show corner of walls or wall edge Please !!!

Hi

I haven't used nxt for a while, now I find myself having to do elevational shadows for council. The only problem I have is I do not know how to adjust my setting to be able to show corner of walls . I have attached an example, where I have the correct sun settings and I have done a render run, but I am missing something as the corner of the wall is not defined or showing. Can someone please help me with this asap, Any help would be much appreciated.

Regards

Alextest1.jpg

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The particular sun angles you're using are illuminating both faces pretty equally-- I understand that this is a requirement you can't change.

I would use some skylight-- it will still show the sun shadows clearly but will differentiate surfaces a little better.

Hi Roy, appreciate your reply, do you have some inages or an example of how to use these skylights ? is it located in the lighting ? sorry mate, but if you have a diagram or a visual , it would be much appreciated.

Cheers

Luis 

Roy is referring to the settings under lighting (see below).

It also might be worth adding some cloudiness to soften the shadows a bit.

Thanks Peter , Ill give it a go.

Cheers

Alex

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Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, the glass material translated as Refractive automatically."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- like I mentioned the caustics are accurate but could be annoying.  Things that might alter it include changing the sun angle so it's not striking the chair's metal surfaces so directly, changing the roughness of the chair…"
Dec 23, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's the latest render using metallic materials. The chrome now looks a lot better. I do feel though that the reflected light on the back wall is too bright."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Ah-- so that's a function of the material type.  The standard material won't give you a mirror anymore.  You need to change the material to metallic and you should get something more familiar.  Use the Type popdown on the…"
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pacing a mirror on the back wall (reflections = 1.0, noise = 0.0), you can see the difference more clearly (top image is nXt)."
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"You can see from these two images that there is definitely something wrong with reflective surfaces. It appears the light is being reflected, but not objects or textures. In the nXt version (top image), the carpet texture is being reflected in the…"
Dec 18, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's interesting-- overall the quality of this interior is very high for that short amount of processing, and may be acceptable for certain scenes.  In this one, however, there are some reflective caustics that are taking longer to…"
Dec 17, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"ARDECAL now works. Here's the image after 10 minutes of rendering. I do have a slight concern that reflective surfaces seem rather dull. This is particularly evident on the end frame of the desk and the base of the chair."
Dec 17, 2020

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