AccuRender nXt

advanced rendering for AutoCAD

Request for ideas to make the render look more photorealistic

I am looking for any and all ideas to help improve the quality of the render so far. What I have now I really like although it does take a long time to render across 2 machines to look this good (the grass added a lot since I went with displacement). Lighting is currently using hdri with the sun off because to me it gives it a softer look (I don't know if its more realistic or not but I like it). What I'm looking for from you guys who have used nXt a while is more ideas to mke this pop out and look like a photo so I can use it to sell. Sadly some of the models like the rock on the left hand side I am stuck with a lower quality model so there isn't a lot I can do to change that. Other than remodeling, what type of changes would you make if you could?

Thanks!

Views: 2603

Attachments:

Reply to This

Replies to This Discussion

It does, and my texture is pulled straight from there. Only problem is the resolution and distance so it kind of loses that clarity. I'm rendering another one as we speak that is higher res that you can see it a bit better. Now maybe I should go ahead and expand the texture out so it's more visible, I'm not sure.

Higher resolution picture with sun adjusted a bit. If you zoom in you should be able to start noticing the texture on the poured in place. Again I still may need to work on this, not sure yet.

Looked at it and your sky in the background look like a storm is coming. less cloud more sky maybe.

Two things:

Grass needs definitely post process in photoGIMP ( :) ) and I would avoid to use those two nXt trees. Try to paste them in photoGIMP or try to use "cut-out" tree (planar face with tree bitmap with alpha channel transparency).

Red shiny parts (tubes) have strange reflections (like caterpillar). They are supposed to be monochrome, aren't they?

Sky is OK to my eye. It's usual cloud condition, where sun shines through holes in the clouds making shadows very intense.

It's going to be one hell of great renderings!

Really nice.  I actually think you're done.  I love the sun angle here. I also really like the use of nXt trees from this angle. Consider not rendering your final at quite so high a resolution and using photoshop or equivalent to increase the pixel count.  Sometimes a bit of blurring can help make any shortcomings not so noticeable.  For example, there is something odd in the meshing of some of the red tubes which you can only see if the resolution gets high enough.  The textured grass and the nXt trees also become less convincing, not more, when you increase the resolution.

steven talbott said:


Ok so low resolution render...  Comments on this one?

I tend to agree Roy, just some minor changes I think on the textures to even out like the red posts. Otherwise only other thing I see would be the grass but don't know gimp well enough and haven't seen any tutorials on how to make realistic looking grass so that may have to wait for a long time. Otherwise thank you all for the help. It's deeply appreciated!!!

The grass looks fine-- leave it alone.  What the others are referring to is just cutting and pasting some tufts and other details using photoshop or eq.-- nice entourage technique but certainly not required.  Like I said, a somewhat reduced resolution will be your friend here.

Mr. technocrat speaks... :) Don't get me wrong Roy. :D

Roy Hirshkowitz said:

The grass looks fine-- leave it alone.  What the others are referring to is just cutting and pasting some tufts and other details using photoshop or eq.-- nice entourage technique but certainly not required. 

Very nice image, but just could not resist adding some more warmth and softness with filters in photoshop. (it most be my rosed tinted specs, remembering back when I was a child - and that was some time ago)

When you use nXt tree, with real trees, in the foliage settings, decrease the "translucency" cursor to 0.1. You will get more contrast in your foliage and so it looks less washed-out.

The point of view is not favorable to your grass texture.

Do I discern small dose of nostalgia Richcat? Don't think you're older than me or some others, real "veterans" here :D

Richcat said:

(it most be my rosed tinted specs, remembering back when I was a child - and that was some time ago)

RSS

Search

Translate

Latest Activity

Maciej posted photos
Thursday
N` Goraw posted photos
Nov 21
Roy Hirshkowitz replied to LUIS CONTI's discussion AccurenderNXT for AutoCAD - urgent help please
"Hello Luis - per our email exchange in June, we're available to help with some training. I'll email you separately to schedule an online call."
Nov 19
OYEBANJI EMMANUEL replied to LUIS CONTI's discussion AccurenderNXT for AutoCAD - urgent help please
"You can mail me at ebanj88@gmail.com or whatsapp me on this line +2348164691476"
Nov 18
OYEBANJI EMMANUEL replied to LUIS CONTI's discussion AccurenderNXT for AutoCAD - urgent help please
"Hi LUIS CONTI, Welcome to the accurender forum. I can be of assistance to you to help solve your problems with accurender nxt for autocad for a token. I can teach you interior, exterior and walkthrough animation as i have done all these in the…"
Nov 18
LUIS CONTI posted a discussion

AccurenderNXT for AutoCAD - urgent help please

Hi everyone,I'm from Sydney Australia I worked for a company that use to operate Accurender NXT for AutoCAD. Unfortunately, the fella that use to know how to use it has retired.I only have just started to use the program now, but am struggling to understand how to best use it. I cannot get help from my fellow retire college as he has moved overseas and as he put it " wants to switch off " . Are there any users here from sydney australia, that could help me out with team viewer or zoom tutorial,…See More
Nov 17
cesar eduardo martinez torres posted photos
Nov 4
OYEBANJI EMMANUEL replied to Roy Hirshkowitz's discussion Cloud Rendering
"I am interested in you adding a render farm service but please bring the price down by 70% especially for those of us who need to render walkthrough animations. Thank you Sir."
Sep 20

© 2024   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service