It turned out that the Support folder had been left out in the latest 64 bit nXtRender install, so the nXt material Editor was not showing the sample rendered image correctly.We posted a new install…Continue
"There is a bug in the logic to find the version with the closest date to your license number that occasionally finds the farm install instead.
You should be able to simply download the install the NK21 or the OA30 version from the link I posted…"
"Panning while placing decals doesn't work for me in any version starting with AutoCAD 2015 and later. Panning does work in AutoCAD 2013.
I'll see if I can figure out what changed and see if we can fix that."
"I had meant for you to try adding that path to the AccuRender nXt Options dialog search paths:
See if that helps.
It is odd that it appears in one version of AutoCAD and not the other.
Do you have the DeltaCADD plugin installed in one but not the…"
"Normally, nXtRender registers its commands with AutoCAD during installation. On occasion, this mechanism may fail. In this case you will need to manually load nXt the first time you run it in a particular version of AutoCAD.
I know this is hard to believe, but Accustudio is over 20 years old. It has been quiet for a couple of years now at the site. I'm looking to hand it off to the next generation. Is there anyone interested in working on the site and eventually taking over the ownership of it?See More
"Currently only one texture per component and one bump map. There is a blended material which allows more complex permutations-- most people do texture blending in photoshop.
Solid textures refer to the granite/marble/wood procedural…"
"Yes, it will be different. Typing arstudio should be roughly the same operation as "running a quick test render"-- it may be a little slower, and the first time you type it, it will certainly be slower (it was before). …"
"Okay. Another question on textures:
In nXt you can layer different textures and bump maps to create a more complex material. For example, the Oak veneer material (image attached) uses two bump maps: one for the grain and one for the flecks.
"It's more that, when putting a render together, I work on the model, run a quick test render, go back to the model to adjust/add things, run a quick test render etc etc.
Having to close studio down and then re-open it every time I want to…"
"For AutoCAD I don't think you need to manipulate this-- leaving it alone should work. It's there for other applications (Rhino, Sketchup, etc.) which permit multiple sets of texture coordinates on the same mesh-- native AutoCAD…"
"There's an autocad command for tagging objects as lights-- it's called something like arstudiolight-- I'll check.
You can start an out-of-process final rendering and close ArStudio down and continue to work without shutting the…"