advanced rendering for AutoCAD
This is where I am;
this is where am going, how do I get there using HDRi sky with Path Tracer or any other method
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It does change color based on the zenithal angle of the sun (this of course, varies both with time-of-day and day-of-year.) The color change is most obvious when the sun angles are low.
I'm unlikely to change this model much. It's very tricky and currently based on an important paper in the 1990's which unified a CIE theoretical sky with actual measured data in several sites around the world.
What setting would you recommed?
Have to make do with the cars till i renew my rpc license. Plants from AR3 add via legacy wiget. It is the palm tree that worries me.
Exterior preset
Packet tracer
Tone generator; 0.00; 0.03; 1.41
Channels sun(1.08) Sky(0.59)
Sun and Sky intensity (1 and 2) respectively, while cloudiness is at zero.
This is a nice rendering, but too much monkeying around. You're undoing with the channels what you did with the intensity. Set both of these to defaults and you'll get almost the exact same picture. I assume by 1.41 you mean saturation-- this is normally too high but looks good here.
The Path Tracer will give you a similar picture but will add indirect lighting for some additional subtlety. You'll need to let it go for a while.